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Brush up on the basics or learn something advanced. We've got articles to help even most seasoned DM improve their games!
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Why Master the Dungeon
There's a ton of Dungeons and Dragons content online, so why read Master the Dungeon? Because we're focused on answering your questions as a DM. Our articles cover topics ranging from hosting D&D to setting up adventures. We talk about complex topics like player dynamics and inclusiveness in D&D without shying away from the controversial issues. Our writers understand what makes D&D fun, and we help you make better campaigns that your players will be talking about for years to come. Check out the blog and see what we've got for you!
Master the Dungeon's writers are a collection of DMs with more than 20 years of combined D&D experience. They've played through countless campaigns and guided players through all sorts of challenges. They're ready to answer your questions and tackle your D&D problems!
Our Latest Articles
Whether you want to or not, at some point in your DnD campaign you are going to send your party out on a fetch quest. These are mired in tropes and bad MMORPG stereotypes, but that doesn’t necessarily make them bad. Most of the things your players do are fetch quests dressed up as something […]
Sometimes a trap doesn’t need to deal damage to hurt your players. Sometimes what really hurts is taking your players’ gold. This trap is simple, effective, and easy to place and use. The Ruse Jewels are easily one of the players most exciting finds, as they are valuable and very rarely have any downsides. That […]
Dice and DnD Dice and Dungeons & Dragons go together like peanut butter and jelly. It’s an iconic pairing that’s hard to separate. When most people think of DnD, they imagine people sitting around a table rolling dice and telling stories, and that’s precisely what DnD is. This guide is designed to give you all […]
When working on designing traps, there are a lot of instances when the mechanism that activates the trap is pretending to be something it isn’t. Today we’re going to look at some examples of ways to spring traps that would be overlooked, but definitely trigger them in most situations. Hiding Switches A switch or lever […]
Every now and then your players might need a bit of a challenge, and the run of the mill monsters are just not cutting it. While it might seem like a great time to introduce dragons, beholders, or other big ticket monsters, your story might not be ready for it. If this sounds all too […]
What’s better than one trap? Two traps! Today’s examples will be looking at running traps in parallel to make them more dangerous. Doubling Up on One Trap The concept we’re looking at is simple, but highly effective. Let’s start directly with an example: You have a pit trap, and just after it is another pit […]