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Master the Dungeon's writers are a collection of DMs with more than 20 years of combined D&D experience. They've played through countless campaigns and guided players through all sorts of challenges. They're ready to answer your questions and tackle your D&D problems!
Our Latest Articles
When designing encounters for DnD we typically think about the enemies, their stats, and area they’ll be fought in. These are the basics of any combat encounter, but there’s tons of room for improvement. If you want to really take your encounters to the next level you’ll need to add complexity. Today we’ll be discussing […]
Probably one of the most overlooked aspects of DMing is knowing about your players’ stats. You might know a thing or two about them at the beginning and you might have an understanding of their story arc, but it’s easy to overlook a stat sheet. While it won’t ruin your game if you don’t know […]
If you ever find your players looking blankly at you after a long description, take it as a subtle note to try to improve your storytelling. While there’s a million skills you can hone for DnD, storytelling is one of the most important skills of the Dungeon Master. Like any skill, it’s hard to get […]
We’ve already talked a lot about both the cursed items provided in the DMG as well as what makes a good cursed item, but today we want to tackle making cursed items for your game quickly. Throwing cursed items in with regular loot can be fun, but figuring out the curse can be a bit […]