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There's a ton of Dungeons and Dragons content online, so why read Master the Dungeon? Because we're focused on answering your DM questions. Our articles cover topics ranging from hosting D&D to setting up adventures. We talk about complex topics like player dynamics and inclusiveness in D&D without shying away from the controversial issues. Our writers understand what makes D&D fun, and we help you make better campaigns that your players will be talking about for years to come. Check out the blog and see what we've got for you!
Master the Dungeon's writers are a collection of DMs with more than 20 years of combined D&D experience. They've played through countless campaigns and guided players through all sorts of challenges. They're ready to answer your questions and tackle your D&D problems!
Our Latest Articles
After reviewing Field Notes’ amazing 5e Character Journals it was brought to our attention that they also made 5e Game Master Journals as well. With this news, we simply couldn’t resist looking deeper into this product to give our honest opinion on how it might help you in your game. Let’s dive right into it! […]
Combat encounters are critical to running a successful Dungeons and Dragons campaign. As a DM there are plenty of times where you’ll be put in a position where designing engaging and thoughtful encounters will be a must for an upcoming session. So how do you go about designing an encounter? What makes an encounter good? […]
Dungeons and Dragons is a fantastic roleplaying game with deep lore, fun mechanics, and more than its fair share of expensive components. But what if we told you that you can play free Dungeons and Dragons games? Most people who play DnD have shelled out a pretty penny to get the rule books, dice, miniatures, […]
Recently we met with a member of the ElderBrain team to talk about their latest project, Crown of the Oathbreaker, a 5e compatible dark fantasy campaign setting. Not only is the project successfully backed on Kickstarter, but it hit its first goal in 24 hours. This comes to us as no surprise as they’ve really […]
Out of the box, Dungeons and Dragons’ major game mechanics are largely focused on combat and role playing, in that order. These game mechanics are how things work from a logical and consistent sense. In combat these are pretty rigid, following a step by step formula. In role playing there’s a lot more wiggle room, […]