DM Tips

general store

Making Better DnD Towns: The General Store

In DnD there is no place more well-tread for players than the general store. Adventuring supplies, rations, and goods of all types typically come from some general shop in most campaigns. While it can be tempting to consider these shops as a catch-all for any non-specialty good, they have a lot more to offer than …

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create potion

Homebrew Spell for Letting your Players Create Potions

In a previous article we talked about why the rules for crafting potions in DnD 5e are insufficient for most players and DMs. Today we’d like to share with you a spell based option to allow your casters to create potions in the game without spending 200 days crafting them. This is a homebrew spell, …

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min-maxer

How I Stopped Worrying and Learned to Love the Min-Maxer

Every couple of months, be it on Twitter, Discord, or Reddit, the same thread seems to pop up: “How do I deal with the min-maxer in my group?” How do I DEAL WITH the min-maxer in my group? Sigh. I know in the past we’ve written about min-maxers. Twice. And honestly, those articles are based …

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combat encounter

The Fundamentals of Combat Encounter Design for D&D

Combat encounters are critical to running a successful Dungeons and Dragons campaign. As a DM there are plenty of times where you’ll be put in a position where designing engaging and thoughtful encounters will be a must for an upcoming session. So how do you go about designing an encounter? What makes an encounter good? …

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