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Our Latest Articles
Traps come in many forms. There’s mechanical traps, magical traps, puzzles, simple and complex. However, one of the major issue many players face is that traps are not something they can usually carry around or set themselves. Outside of the simplest traps, players really only have a few options when it comes to getting the […]
Magic is the root of fantasy game play and storytelling. It allows for a lot of hand waving, unexpected plot developments, and is often exempt from scrutiny. While this is very convenient, it also leaves out a big part of the story. If your answer for any question is simply “it’s magic” your game can […]
The following article was written by guest post writer Denes Csiszar of Fanatic 5. The Case of the (Almost) Uninterrupted Game When I went to university some 24 years ago, it was in city with a vibrant RPG community. We played two or three times a week, either AD&D 2nd edition or Vampire: The Masquerade. […]
Potions in DnD have very few rules associated with their use and creation. The entry on potions in the Dungeon Master’s Guide is scarcely two paragraphs of text, giving little to no instruction on specifics for potion creation and use. Simply put, potions are regarded as just another type of magic item and the finer […]
Welcome back to another Trap Tuesday! It’s been awhile, but in our hiatus we’ve been working on a whole lot of new things. We’ve been learning new skills, drawing maps, making content, and buffing up the website in the background! While it’s still a bit too early to reveal everything we have going, it’s a […]
Dwarves are one of the 9 basic race types for DnD. They’re a staple of fantasy and role playing, being as synonymous with high fantasy as Elves. But what makes a Dwarf a Dwarf? Whether you’re running Dwarven NPCs, managing Dwarf player characters, or setting up Dwarven civilizations, understanding the core aspects of Dwarves will […]