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Master the Dungeon's writers are a collection of DMs with more than 20 years of combined D&D experience. They've played through countless campaigns and guided players through all sorts of challenges. They're ready to answer your questions and tackle your D&D problems!
Our Latest Articles
Magic weapons are always a fun thing to throw into a game. The problem is that there aren’t enough in the books! Like all good things in DnD, when it’s not in the book you can always make your own. This guide will take you step by step through how to make your own magic […]
While Dungeons and Dragons already has an impressive set of weapons to choose from, sometimes you want something custom. You might need a cool set piece or a variant weapon for a player’s character. Beyond just laying out the concept, balancing the weapons cost, damage, and utility can also be a challenge. So we decided […]
Our more recent articles have been about brevity and lean storytelling. These concepts help you improve pacing and increase player engagement. While these ideas are helpful, they come at the cost of describing your world to its fullest. Removing irrelevant story elements might improve game play, but it definitely blunts some of the worlds details. […]
While not always employed effectively, riddles have a long history in role playing games. But how do you create DnD riddles? Fantasy classics have great examples to pull from, most notably The Hobbit with the riddles Bilbo gives to Gollum. “A box without hinges, key, or lid, Yet golden treasure inside is hid.” Spoilers: the […]
Continuing on our journey of understanding the Warlock, we’ve created another patron example you can use in your game. This week we’re diving into the world of Archfey Patrons with a singular homebrew example. Archfey Patron: Som Liatria, the Eater of Dreams Of all the Patrons a warlock could draw power from, few are as […]
Coming up with good character names can be difficult. The moment you go to actually name something you’re met with this weird blank paralysis. Every idea that pops into your head seems wrong, doesn’t fit, or is too silly. The solution to this problem is much like any other: you need a good framework for […]