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Our Latest Articles
Side quests are so profoundly common in Dungeons and Dragons that they have a way of almost becoming the whole game. Side quests are any quest that deviates from the main plot of the campaign. Some are small fetch quests, others are giant, multi-part stories all their own. When you’re a DM, side quests will […]
Halflings are one of the 9 basic race types for DnD. Known by many names in common fantasy literature, halflings represent small humanoids that love the comforts of home. Though small in stature, these fantasy folk are not to be overlooked as they make up for their size with big personalities. What is a Halfling? […]
Elves are one of the 9 basic race types for DnD. They’re a staple of fantasy and role playing, being as synonymous with high fantasy as Dwarves. But what makes an Elf an Elf? Whether you’re running Elven NPCs, managing Elf player characters, or setting up Elven civilizations, understanding the core aspects of Elves will […]
Traps come in many forms. There’s mechanical traps, magical traps, puzzles, simple and complex. However, one of the major issue many players face is that traps are not something they can usually carry around or set themselves. Outside of the simplest traps, players really only have a few options when it comes to getting the […]
Magic is the root of fantasy game play and storytelling. It allows for a lot of hand waving, unexpected plot developments, and is often exempt from scrutiny. While this is very convenient, it also leaves out a big part of the story. If your answer for any question is simply “it’s magic” your game can […]
The following article was written by guest post writer Denes Csiszar of Fanatic 5. The Case of the (Almost) Uninterrupted Game When I went to university some 24 years ago, it was in city with a vibrant RPG community. We played two or three times a week, either AD&D 2nd edition or Vampire: The Masquerade. […]