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Master the Dungeon's writers are a collection of DMs with more than 20 years of combined D&D experience. They've played through countless campaigns and guided players through all sorts of challenges. They're ready to answer your questions and tackle your D&D problems!

Our Latest Articles

maps and geography

Fantastical Worlds and How to Build Them: Maps and Geography

By MTDadmin | March 16, 2020

The following article was written by guest post writer Andrew Bartlett. Welcome to my short series on World Building. I have been playing DnD for a good while now and world building is by far my favorite part of any game I participate in. This series of articles will explain how I craft and manage […]

D&D Beginner Classes for First Time Players

D&D Beginner Classes for First Time Players

By MTDadmin | February 18, 2020

The following article was written by guest post writer Travis Scoundrel of Nerds and Scoundrels. Need to make a class recommendation for a first-time D&D 5E player? This list will help give you a recommendation that is friendly to a new adventurer. All three recommended classes have the following qualities in common: they are straightforward, […]

session prep

World Building is Not Session Prep

By Jae | January 31, 2020

I don’t know who needs to hear this but, world building is not session prep. World building is a completely separate task from getting ready to run DnD. World building is important, but it’s no substitute for the traditional session preparations that you need to go through as a DM. Let’s look at the common […]

complex encounter

Complex Encounter Design

By Jae | January 20, 2020

When designing encounters for DnD we typically think about the enemies, their stats, and area they’ll be fought in. These are the basics of any combat encounter, but there’s tons of room for improvement. If you want to really take your encounters to the next level you’ll need to add complexity. Today we’ll be discussing […]

players' stats

Know Your Players’ Stats

By Jae | December 27, 2019

Probably one of the most overlooked aspects of DMing is knowing about your players’ stats. You might know a thing or two about them at the beginning and you might have an understanding of their story arc, but it’s easy to overlook a stat sheet. While it won’t ruin your game if you don’t know […]

decision making

Group Decision Making In DnD

By Jae | December 19, 2019

Imagine you’re running a session. You bring your players down a long stone corridor and at the end the path splits in two direction. Down one path you hear the sounds of someone in distress, down the other, sounds of monsters shuffling around arguing. So now you ask the players “What do you want do?” […]

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