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Our Latest Articles
Nothing is more tempting than a treasure chest just sitting out in a room. Unfortunately for for adventures, kobolds, goblins, and other cave dwellers don’t always keep their valuables in chests. Instead, they might fill chests with traps. In a world full of adventurers, they would make traps specifically aimed at their biggest threat. And […]
Metroid is a staple of classic 2d dungeon crawlers. The original game, as well as many of its squeals, were groundbreaking in how to explore 2d dungeon space. These early video games have a lot to teach us about dungeon design mechanics that easily translate into the world of DnD. Dungeons and Dragons games today […]
Players can often be the source of their own problems. Using this idea combined with some simple principles to trap players can be an interesting mix of fun and frustrating. For today’s Trap Tuesday, we’re going to look at three traps and talk about the concept of unreliable information and player trust. Example Number 1: […]
Patrons and Warlocks, Warlocks and Patrons. The two are intrinsically tied together in 5e DnD. But patrons themselves are a mysterious part of the game. While the rules do paint in the general brush strokes of what patrons are and how they provide warlocks with power, they leave a lot of gaps for you to […]
Whether it’s designing an NPC or making a new player character, it can be hard to create characters with personality. Despite being a core part of the Dungeons and Dragons experience, many players and DMs create and run boring, one-dimensional characters. No one wants to do this, they often just don’t know how to build […]