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Hey everyone! As I’m sure most of you are aware, we’ve been making a more serious attempt to create more content for Master the Dungeon. As part of that effort, we’ve created some merchandise so you can get awesome DnD related gear and we can avoid starvation. If you want to support us, buying merch […]
Adding vegetation to your tabletop terrain models is an easy way to give them more life. Creating grass by using flocking is probably the easiest way to incorporate plants into your models. Flocking can be made with a number of different materials. While you can just purchase your own flocking, creating your own at home […]
Traps that play on the obvious vs unexpected trope can be fun if used correctly and brutally punishing if used incorrectly. Let’s take a look at how a trap can subvert players’ expectations. Let’s dive straight into the trap. The Obvious vs Unexpected Boulder Trap When the players enter the room, they see a long […]
At first glance, Super Mario Bros. games don’t seem to have anything in common with dungeon design. Thematically you’d be right; Mario games and Dungeons and Dragons are very different. However, there are a lot of lessons that can be learned from the mustachioed plumber. What we’re referring to are the game design principles that […]
Players often try to get the jump on their enemies, which can lead to obvious and predictable game play. If you want to switch things up and make your players consider their tactics more carefully, an exploding statues trap is a great addition to your dungeon. Utilizing Exploding Statues This trap has a two-part set […]
A well-crafted description of a location is one of the best tools a DM can use during a session. But when theater of the mind fails for some players, having a physical representation of the tabletop terrain you’re describing can take your game to the next level. Advantages of Using Tabletop Terrain Much like having […]